LD48

So im going to take part in LD48 #24 which will be interesting, but in order for me to do so i need to quickly release the toolkit i am going to use and that i hinted at in my last post.

so without further procrastination here is a preview.

glz1.0-LD_preview.zip

Now as this is only a preview i haven’t added a license yet so assume a basic gpl type license, basically use the code in whatever project you like  and give credits where credits are due, and for now don’t redistribute, only link back here.
(graphics and models are not included in the licence and are only there for now to show how it’s done)
And while coding is done (unless some major problems show up) i still need to write proper comments and documentation, but i won’t have time to do that until next week.

 

Anyway back to LD48 when the compo starts  1.00 Am on Saturday i will have only 48 hours to make a game based on a theme to be revealed then, i will be keeping everybody updated here, on twitter and on ludumdare.com/compo/


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