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	<title>The graphics blog &#187; Peter Wallström</title>
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	<link>http://www.flashbang.se</link>
	<description>Exploring the lighter side of graphics</description>
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		<title>2012 &#8211; the last year of the mayans</title>
		<link>http://www.flashbang.se/archives/559</link>
		<comments>http://www.flashbang.se/archives/559#comments</comments>
		<pubDate>Wed, 01 Feb 2012 14:43:28 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Anual predictions]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=559</guid>
		<description><![CDATA[So new year new predictions. In general i would like to lead off with saying that the world is now at or approaching another step towards becoming a true type 1 civilization, and much like the era around the start of the millennium it is filled with tension, uncertainty and turbulence in more or less [...]]]></description>
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		<title>The Ps4?</title>
		<link>http://www.flashbang.se/archives/550</link>
		<comments>http://www.flashbang.se/archives/550#comments</comments>
		<pubDate>Thu, 12 Jan 2012 16:34:27 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=550</guid>
		<description><![CDATA[So again theres the rumor going around that the ps3 is going to be presented at e3 this year, so nothing new under the sun except that it&#8217;s pretty early for those since they usually start popping up in april. But this year it seems does have a really high chance of it actually appearing. [...]]]></description>
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		<title>2011 the year of stuff</title>
		<link>http://www.flashbang.se/archives/527</link>
		<comments>http://www.flashbang.se/archives/527#comments</comments>
		<pubDate>Tue, 03 Jan 2012 02:37:08 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Anual predictions]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=527</guid>
		<description><![CDATA[Wow it&#8217;s already 2012, what a year it has been, i mean just take a look at the impressive things that happened, bin laden, gadaffi and kim jong ill dead, the Iraq war ended, the arab spring, the occupy movement, portal 2, me loosing over 60 kilos and so on and so forth, it&#8217;s been [...]]]></description>
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		<title>Budda brot style fractals</title>
		<link>http://www.flashbang.se/archives/518</link>
		<comments>http://www.flashbang.se/archives/518#comments</comments>
		<pubDate>Tue, 19 Jul 2011 02:56:36 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=518</guid>
		<description><![CDATA[I have been working on this for months now, total render time is about a week and it&#8217;s still pretty low quality, if you look close you can even see some tga compression artifacts, but it would take me weeks to re render  so i will let it be for now.]]></description>
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		<title>To do list: summer 2011</title>
		<link>http://www.flashbang.se/archives/513</link>
		<comments>http://www.flashbang.se/archives/513#comments</comments>
		<pubDate>Sat, 18 Jun 2011 15:39:05 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Project]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=513</guid>
		<description><![CDATA[So just a few things i want to get out here as to what i will be doing this summer in roughly the order i am going to do them, except the first as that  one i am working in paralell with everything else. Finish and launch thegeekstate.com Turns out i could shoehorn it into [...]]]></description>
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		<title>E3 2011 scorecard</title>
		<link>http://www.flashbang.se/archives/500</link>
		<comments>http://www.flashbang.se/archives/500#comments</comments>
		<pubDate>Mon, 06 Jun 2011 21:31:57 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=500</guid>
		<description><![CDATA[E3 is uppon us so here is all that stuff along with the scorecards and other stuff. Microsoft games As expected not much for the hardcore crowd but they did have two halo games Halo:anniversary (nov 15 2011) which is a remake of halo combat evolved and Halo 4 (holiday 2012) which is the start [...]]]></description>
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		<title>E3 2011 &#8211; Nintendo predictions</title>
		<link>http://www.flashbang.se/archives/479</link>
		<comments>http://www.flashbang.se/archives/479#comments</comments>
		<pubDate>Thu, 26 May 2011 22:00:57 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=479</guid>
		<description><![CDATA[Nintendo has a lot of exiting things going on this year with the 3ds, wii2 and their game lineup, but i suspect that all is not well inside the company, they continue to have small dev teams, huge delays and frankly lackluster titles and that does not bode well when they are making the transition [...]]]></description>
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		<title>E3 2011 &#8211; Sony predictions</title>
		<link>http://www.flashbang.se/archives/471</link>
		<comments>http://www.flashbang.se/archives/471#comments</comments>
		<pubDate>Mon, 23 May 2011 22:00:10 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=471</guid>
		<description><![CDATA[Sony is in a weird position right now, they have a strong lineup of really great games, a new super powerful handheld console and they got things happening all over the place, in terms of market support they should be dominating, but between the 3DS, kinect and the new wii console i feel they been [...]]]></description>
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		<title>E3 2011 &#8211; Microsoft predictions</title>
		<link>http://www.flashbang.se/archives/467</link>
		<comments>http://www.flashbang.se/archives/467#comments</comments>
		<pubDate>Sat, 21 May 2011 12:32:15 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[E3]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=467</guid>
		<description><![CDATA[So E3 is just a few weeks from now so it&#8217;s about time to give my opinion on what i think each major console manufacturer are planning for the show, now this year isn&#8217;t easy for get a grip on what is going to happen given the announcement of the wii successor and the whole [...]]]></description>
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		<title>some updates</title>
		<link>http://www.flashbang.se/archives/463</link>
		<comments>http://www.flashbang.se/archives/463#comments</comments>
		<pubDate>Mon, 16 May 2011 00:42:25 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[fls.se]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=463</guid>
		<description><![CDATA[It&#8217;s been a while since i did one of these, but i really like you to get up to date on a few of these things so first things first, it&#8217;s been like six months since my surgery and im doing great, i have already lost like 40Kg (88Lbs) and can really start moving around [...]]]></description>
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		<title>HTML 6 wishlist</title>
		<link>http://www.flashbang.se/archives/455</link>
		<comments>http://www.flashbang.se/archives/455#comments</comments>
		<pubDate>Fri, 06 May 2011 22:44:09 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[web]]></category>
		<category><![CDATA[Wishlist]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=455</guid>
		<description><![CDATA[Now i know that by the looks of it we will never have HTML 6, but humor me a bit on that one point, now i have done my fair share of websites and HTML coding both professionally and otherwise and there are definitely limitations and annoyances with html and im sure that after about [...]]]></description>
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		<title>What is Web 3.0</title>
		<link>http://www.flashbang.se/archives/442</link>
		<comments>http://www.flashbang.se/archives/442#comments</comments>
		<pubDate>Mon, 28 Mar 2011 22:00:32 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[web]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=442</guid>
		<description><![CDATA[Indeed what is web 3.0, if you read wikipedia you will read a short segment about the &#8220;semantic web&#8221; which is essentially about making human readable pages machine readable as well and vise versa. But to me that doesn&#8217;t sound that three-point-oh-ish, especially if you take in consideration that 2.0 is all about collaboration and [...]]]></description>
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		<title>Geometry shaders part 3</title>
		<link>http://www.flashbang.se/archives/326</link>
		<comments>http://www.flashbang.se/archives/326#comments</comments>
		<pubDate>Wed, 23 Mar 2011 23:00:27 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=326</guid>
		<description><![CDATA[Transform feedback, is one of the tools of the trade not often discussed on the net, in fact i couldn&#8217;t find a single tutorial, so i better write one. the essential function of this little feature is to enable you to do very complicated stuff in the geometry shader, stuff that would inevitably make things [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Geometry shaders part 2</title>
		<link>http://www.flashbang.se/archives/315</link>
		<comments>http://www.flashbang.se/archives/315#comments</comments>
		<pubDate>Thu, 17 Mar 2011 23:00:54 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=315</guid>
		<description><![CDATA[In this part we will be doing a bit of simple geometry instancing with a minecraft twist, basically what we are going to do is first generate a volumetric landscape of sorts, then render it using cubes, but not the usual way, we are going to do it as a particle system, which is i guess a little bit more than usual as it involves other stuff than strictly openGL, and since there are a few things i want to try out in this field you will be seeing more of it.
This tutorial assumes that you have all the stuff needed for part 1 and in addition texturing available.]]></description>
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		<title>Geometry shaders part 1</title>
		<link>http://www.flashbang.se/archives/307</link>
		<comments>http://www.flashbang.se/archives/307#comments</comments>
		<pubDate>Sat, 12 Mar 2011 01:34:17 +0000</pubDate>
		<dc:creator>Peter Wallström</dc:creator>
				<category><![CDATA[Graphics]]></category>
		<category><![CDATA[OpenGL]]></category>
		<category><![CDATA[Tutorials]]></category>

		<guid isPermaLink="false">http://www.flashbang.se/?p=307</guid>
		<description><![CDATA[New in OpenGL 3.2 is so called geometry shaders, if you don't know what they are then what the essentially do is allow you to create new or duplicate geometry. Like instead of drawing a bunch of cubes one after another you could just render a point cloud and let the geometry shader "upgrade" them to cubes, which is probably how i would render minecraft i where it's creator.]]></description>
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